iOS App Development

iOS users spend twice as much in apps as Android users. But Apple's App Store is also the most demanding — 40% of first submissions are rejected. I build native iOS apps in Swift that pass review on the first try, using Apple's latest frameworks to deliver the smooth, polished experience iOS users expect.

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What you get

1 Swift + SwiftUI

Modern Apple-native stack with 60fps animations and buttery-smooth transitions.

2 App Store submission

First-submission pass rate. I know what Apple reviewers look for.

3 HealthKit, Core Data, StoreKit

Deep iOS integration when your product needs it.

4 Apple Watch + iPad support

Optional but powerful. Universal apps done right.

5 Privacy-first architecture

Apple's privacy rules are strict. Your app will comply by design.

Choose your city

Each city has its own dedicated page with insights, case studies, and a contact form.

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Want to discuss your project?

In 15 minutes, you'll know where to start. No commitment. No technical jargon.

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Working together remotely

Most of my projects run remotely, and in practice that changes very little. We talk over video whenever you need to, not only at major milestones, and you can reach me with questions at any point during the project — I always answer.

Once we are working together, travelling to meet you on site can absolutely be arranged if your project calls for it. Travel costs are quoted separately, upfront and with no surprises.

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About the author

Mickael Romaniello — Mobile product engineer based in Bordeaux, France. 12 years building iOS, Android and desktop apps. 15+ projects delivered for startups, mid-market companies and enterprise clients. LinkedIn.

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Standards & references

Apple Human Interface Guidelines · Google Material Design · web.dev (Google) · MDN Web Docs · OWASP Mobile Top 10